Package: ncp Version: 1.2.4-3 Architecture: amd64 Maintainer: Stefan Bühler Installed-Size: 38 Depends: libc6 (>= 2.34), libowfat0 (>= 0.30) Filename: amd64/ncp_1.2.4-3_amd64.deb Size: 10080 MD5sum: 4bc49b4d2d0e66e66fecbe0eed4756b8 SHA1: bdd5710d1d635690e628f0e8195f3eac8b35b7fa SHA256: 0330089e1e4b694cd3ba3fb8bcbe6754e6b0827734037b1cc3865ba8f74168cd Section: net Priority: extra Homepage: http://www.fefe.de/ncp/ Description: fast file copy tool for LANs npush will now use IPv6 and IPv4 multicast on the multicast groups ff02::6e63:7030 (6e63:7030 == 'ncp0') and 224.110.99.112 (110.99.112 == 'ncp'). If both methods fail, npush will resort to the broadcast packets used by previous versions. You can force the broadcast method by passing "-b" to npush so that previous npoll versions can see the announcements. . "ncp" is a utility for copying files in a LAN. It has absolutely no security or integrity checking, no throttling, no features, except one: you don't have to type the coordinates of your peer. . Please note that the DNS resolver does not use /etc/hosts (as that would not work with IPv6 anyway), so you should have a properly configured DNS server. . Basically it works like this: 1. You and your buddy want to play Quake 2. Your buddy has a level that you don't have 3. He types npush filename and waits. npush sends out UDP announcement packets proclaiming that someone wants to send something 4. You type npoll. npoll waits until it sees one of these packets 5. The files are copied with tar over a TCP socket, so permissions and file dates (and if you are root, owners) are preserved. . peer1$ npush file1 peer2$ npoll . peer1$ ncp peer2$ ncp peer1 file1 file2 file3 . peer1$ npush file1 peer2$ npoll peer1 Package: sdlbomber Version: 1.0.10-1 Architecture: amd64 Maintainer: Stefan Bühler Installed-Size: 79 Depends: sdlbomber-data (= 1.0.10-1), libavahi-client3 (>= 0.6.16), libavahi-common3 (>= 0.6.16), libc6 (>= 2.34), libsdl1.2debian (>= 1.2.15) Filename: amd64/sdlbomber_1.0.10-1_amd64.deb Size: 30464 MD5sum: b15706100997e762a82bf1b0cadd0e7a SHA1: 62055f0e51487070911b5a703265ee18ea4ae966 SHA256: 6f3803472772997ba9422d25dd2c9193b8f9d0567a39d40dbccfd9169392e67d Section: games Priority: optional Description: Atomic Bomberman clon Atomic Bomberman was a DOS/win95 game. . You've got to blow up other players to win. Spacebar drops a bomb. Get away and hope your enemy gets hit by the flame. The 'b' key is a 2nd control for when you are lucky enough to pick up the bomb control--looks like a bomb with a timer on it. When you have that the bomb won't go off until detonated by another bomb, you are killed, or you press 'b'. . Blowing up bricks might result in prizes, most of which are good. Skates = speed up Bomb = allow you to have one more active bomb flame = Increase bomb strength turtle = makes you move very slowly bomb with timer = controlled bomb detonation with 'b' key. gold flame = Set flame strength to max . There isn't much point in playing the game alone (single player). In that case the only thing to avoid is accidentally killing yourself. Big deal... It's really a multiplayer game. Package: sdlbomber-data Source: sdlbomber Version: 1.0.10-1 Architecture: all Maintainer: Stefan Bühler Installed-Size: 989 Filename: all/sdlbomber-data_1.0.10-1_all.deb Size: 289464 MD5sum: 6d4502d2c266366d0de694dc86f93b08 SHA1: 4127a5eecea196c682069d0af10c0e66c093d1c7 SHA256: efc2ccdf783d9df9e2c94e65c87cfaa7ef21769e5797dd6358a3696e54731c89 Section: games Priority: optional Description: Atomic Bomberman clon - data Atomic Bomberman was a DOS/win95 game. Package: sdlbomber-dbgsym Source: sdlbomber Version: 1.0.10-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Stefan Bühler Installed-Size: 112 Depends: sdlbomber (= 1.0.10-1) Filename: amd64/sdlbomber-dbgsym_1.0.10-1_amd64.deb Size: 91560 MD5sum: 89236bd1bc5a1e481d10667324b6e5ef SHA1: 7585883adb0101eeb1989ec36949e4a721a41528 SHA256: 4d53c9e61717daf301035b25b4a23c3afdde0637a3acea799b8cce029a0f6b01 Section: debug Priority: optional Description: debug symbols for sdlbomber Build-Ids: 6d377fb164e9edab37f54effb42e6db6a6ef0f19 Package: socks-router Version: 0.3-2.1 Architecture: amd64 Maintainer: Debian Go Packaging Team Installed-Size: 5059 Depends: libc6 (>= 2.34) Built-Using: golang-1.19 (= 1.19.8-2), golang-github-mitchellh-go-homedir (= 1.1.0-1), golang-golang-x-net (= 1:0.7.0+dfsg-1) Filename: amd64/socks-router_0.3-2.1_amd64.deb Size: 1756936 MD5sum: a248b00cacd4b354d209d9107ecedd63 SHA1: 91b700e584044a7b1b1f1959ede1a7e53e58ac8d SHA256: 5c7851052f8f6b07b5dc312576dd27c1053b0eccc82982ed8bbe3d5fa5049953 Section: net Priority: optional Homepage: https://github.com/rus-cert/socks-router Description: socks and HTTP proxy router routes incoming SOCKS 4, 4a, 5, HTTP, CONNECT requests to other SOCKS5 servers or connects directly based on a list of routing rules. . Routing rules match IPv4 or IPv6 addresses/networks or domain names; they can additionally match certain TCP ports. Package: socks-router-dbgsym Source: socks-router Version: 0.3-2.1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Go Packaging Team Installed-Size: 2108 Depends: socks-router (= 0.3-2.1) Filename: amd64/socks-router-dbgsym_0.3-2.1_amd64.deb Size: 1771800 MD5sum: 17be63d403966db1bd47d43eb5d3e614 SHA1: 79c455bf2d6c2eb7cfdb56a6c59ccda33c07ab79 SHA256: 009642ad4becca13af2add3fde5453c1c4bdc23b088462e96484e10b430e0e74 Section: debug Priority: optional Description: debug symbols for socks-router Build-Ids: 24cf13e84cb78618d0e584eee6aefc07cb3448e1