Package: c-evo-dh Version: 1.6-1 Architecture: amd64 Maintainer: Peter Blackman Installed-Size: 31 Depends: c-evo-dh-ai, c-evo-dh-data, c-evo-dh-gtk2 Breaks: c-evo Replaces: c-evo Filename: ./amd64/c-evo-dh_1.6-1_amd64.deb Size: 9396 MD5sum: 4f141f431cdea90b038356a7e205ec14 SHA1: 527867de97037d9f06ccf12fb148b551abc2cfe3 SHA256: bf3efdacf9a34457c41263128a81cff82df2ee1a4f899f8658c61f0df4454d30 Section: games Priority: optional Homepage: https://sourceforge.net/projects/c-evo-eh/ Description: Empire Building Game, C-evo: Distant Horizon A civilization style, turn based strategy game, of the Civ II era. . With a time scope of several thousand years, it covers aspects of exploration and expansion, industry and agriculture, warfare and diplomacy, science and administration. C-evo follows the spirit of popular turn-based strategy games from the mid 90s, but with more emphasis on powerful AI and careful design of the rules, resulting in a true challenge. http://www.c-evo.org/ . This dependency package pulls in all the c-evo packages needed to run the game. Package: c-evo-dh Version: 1.6-1 Architecture: arm64 Maintainer: Peter Blackman Installed-Size: 31 Depends: c-evo-dh-ai, c-evo-dh-data, c-evo-dh-gtk2 Breaks: c-evo Replaces: c-evo Filename: ./arm64/c-evo-dh_1.6-1_arm64.deb Size: 9396 MD5sum: fb55b207057fd325b1a54476f5fa6811 SHA1: b2106621fdb6314daa00f2e0b386ff2fae9e96c2 SHA256: e4a9bbcbf6e1000fadee5ae9f9ac50a78ac8d556cbcab1a0238f88825b26eeba Section: games Priority: optional Homepage: https://sourceforge.net/projects/c-evo-eh/ Description: Empire Building Game, C-evo: Distant Horizon A civilization style, turn based strategy game, of the Civ II era. . With a time scope of several thousand years, it covers aspects of exploration and expansion, industry and agriculture, warfare and diplomacy, science and administration. C-evo follows the spirit of popular turn-based strategy games from the mid 90s, but with more emphasis on powerful AI and careful design of the rules, resulting in a true challenge. http://www.c-evo.org/ . This dependency package pulls in all the c-evo packages needed to run the game. Package: c-evo-dh-data Source: c-evo-dh Version: 1.6-1 Architecture: all Maintainer: Peter Blackman Installed-Size: 6776 Suggests: dochelp, doc-base Breaks: c-evo-data Replaces: c-evo-data Filename: ./all/c-evo-dh-data_1.6-1_all.deb Size: 4981564 MD5sum: e950eb31d725b11fc833759ca231ffc9 SHA1: 76a6db00e38b15db9a95d71a495f060f341e8224 SHA256: ce01b4ee085693719a70582cd8c196ae312ef7dc52f910b761dddd6750665114 Section: games Priority: optional Homepage: https://sourceforge.net/projects/c-evo-eh/ Description: Empire Building Game (data files), C-evo: Distant Horizon A civilization style, turn based strategy game, of the Civ II era. . This package contains documentation, graphics, sound and localization data files. Package: c-evo-dh-gtk2 Source: c-evo-dh Version: 1.6-1 Architecture: amd64 Maintainer: Peter Blackman Installed-Size: 12608 Depends: libatk1.0-0 (>= 1.12.4), libc6 (>= 2.2.5), libcairo2 (>= 1.2.4), libgdk-pixbuf2.0-0 (>= 2.22.0), libglib2.0-0 (>= 2.12.0), libgtk2.0-0 (>= 2.24.0), libpango-1.0-0 (>= 1.18.0), libx11-6, c-evo-dh-ai, c-evo-dh-data, ffmpeg Suggests: sensible-utils Breaks: c-evo-gtk2 Replaces: c-evo-gtk2 Filename: ./amd64/c-evo-dh-gtk2_1.6-1_amd64.deb Size: 2467120 MD5sum: 316547afe5d4330e0da8c62c995f534b SHA1: 526ed340e7d96acdb9f7f5ae3022a97b156b9a6d SHA256: 038a546deca4659264c18689496a5baef6501e02c96f038e7f7c787ecbed071f Section: games Priority: optional Homepage: https://sourceforge.net/projects/c-evo-eh/ Description: Empire Building Game (GTK2), C-evo: Distant Horizon A civilization style, turn based strategy game, of the Civ II era. . With a time scope of several thousand years, it covers aspects of exploration and expansion, industry and agriculture, warfare and diplomacy, science and administration. C-evo follows the spirit of popular turn-based strategy games from the mid 90s, but with more emphasis on powerful AI and careful design of the rules, resulting in a true challenge. Package: c-evo-dh-gtk2 Source: c-evo-dh Version: 1.6-1 Architecture: arm64 Maintainer: Peter Blackman Installed-Size: 13601 Depends: libatk1.0-0 (>= 1.12.4), libc6 (>= 2.17), libcairo2 (>= 1.2.4), libgdk-pixbuf2.0-0 (>= 2.22.0), libglib2.0-0 (>= 2.12.0), libgtk2.0-0 (>= 2.24.0), libpango-1.0-0 (>= 1.18.0), libx11-6, c-evo-dh-ai, c-evo-dh-data, ffmpeg Suggests: sensible-utils Breaks: c-evo-gtk2 Replaces: c-evo-gtk2 Filename: ./arm64/c-evo-dh-gtk2_1.6-1_arm64.deb Size: 2220128 MD5sum: 46675f6cae89f124f91d6914bf84c93a SHA1: ad00dbfd6abd0c427965f7c3f6ca06b6c6002abf SHA256: 7ccd60fc21e282f77118b9fe8839d42c1cd224864734b792c2c6de3a5dc9dbe7 Section: games Priority: optional Homepage: https://sourceforge.net/projects/c-evo-eh/ Description: Empire Building Game (GTK2), C-evo: Distant Horizon A civilization style, turn based strategy game, of the Civ II era. . With a time scope of several thousand years, it covers aspects of exploration and expansion, industry and agriculture, warfare and diplomacy, science and administration. C-evo follows the spirit of popular turn-based strategy games from the mid 90s, but with more emphasis on powerful AI and careful design of the rules, resulting in a true challenge. Package: c-evo-dh-qt5 Source: c-evo-dh Version: 1.6-1 Architecture: amd64 Maintainer: Peter Blackman Installed-Size: 12670 Depends: libc6 (>= 2.2.5), libqt5pas1 (>= 2.6~beta-1), libx11-6, c-evo-dh-ai, c-evo-dh-data, c-evo-dh-qt5-graphics-patch, ffmpeg Suggests: sensible-utils Breaks: c-evo-qt5 Replaces: c-evo-qt5 Filename: ./amd64/c-evo-dh-qt5_1.6-1_amd64.deb Size: 2413580 MD5sum: cf8dcdcbcd7422475fd0db9b3980350d SHA1: 2f42b6d549494994917dc276462a36ddf925a714 SHA256: 8dfc38f945bc34677f45c20ebb06fb473fb75f0761c1ad37a8c202662104a456 Section: games Priority: optional Homepage: https://sourceforge.net/projects/c-evo-eh/ Description: Empire Building Game (Qt5), C-evo: Distant Horizon A civilization style, turn based strategy game, of the Civ II era. . Qt version not currently usable. Please use the GTK version for now. Package: c-evo-dh-qt5 Source: c-evo-dh Version: 1.6-1 Architecture: arm64 Maintainer: Peter Blackman Installed-Size: 13567 Depends: libc6 (>= 2.17), libqt5pas1 (>= 2.6~beta-1), libx11-6, c-evo-dh-ai, c-evo-dh-data, c-evo-dh-qt5-graphics-patch, ffmpeg Suggests: sensible-utils Breaks: c-evo-qt5 Replaces: c-evo-qt5 Filename: ./arm64/c-evo-dh-qt5_1.6-1_arm64.deb Size: 2173812 MD5sum: f3fcc275d61277fe01edfd3ac0d9df7a SHA1: e041de6fc1c9eea4261a3085cb53af6d7242e120 SHA256: 67a59b6a72d4d41de06904dddc213871e4bb84e492041764fcbce6dfbb965432 Section: games Priority: optional Homepage: https://sourceforge.net/projects/c-evo-eh/ Description: Empire Building Game (Qt5), C-evo: Distant Horizon A civilization style, turn based strategy game, of the Civ II era. . Qt version not currently usable. Please use the GTK version for now. Package: c-evo-dh-qt5-graphics-patch Source: c-evo-dh Version: 1.6-1 Architecture: all Maintainer: Peter Blackman Installed-Size: 493 Breaks: c-evo-qt5-graphics-patch Replaces: c-evo-qt5-graphics-patch Filename: ./all/c-evo-dh-qt5-graphics-patch_1.6-1_all.deb Size: 471568 MD5sum: 86c90c877fed8a75e4c8d3bab731a494 SHA1: cc1b3b7c08e74de6f4ec32f0dd001f809421f7a2 SHA256: c86c40878f7acc4fa738034c0ade49248dadfad9c94b71a03377887319fcd13a Section: games Priority: optional Homepage: https://sourceforge.net/projects/c-evo-eh/ Description: Empire Building Game (qt5 graphics patch), C-evo: Distant Horizon A civilization style, turn based strategy game, of the Civ II era. . Contains extra graphics files needed by the qt5 package. Package: c-evo-dh-stdai Source: c-evo-dh Version: 1.6-1 Architecture: amd64 Maintainer: Peter Blackman Installed-Size: 930 Depends: libc6 (>= 2.2.5) Breaks: c-evo-stdai Replaces: c-evo-stdai Provides: c-evo-dh-ai Filename: ./amd64/c-evo-dh-stdai_1.6-1_amd64.deb Size: 246620 MD5sum: 60731723e150c3758ae6021363f02426 SHA1: 7efe2aaa8b2b38f0a935c3792aa36827a07e642b SHA256: d8b56f0bc8dae555a6fba11ee492bb7682f03f79b2763785f12274bb8cf1b6b5 Section: games Priority: optional Homepage: https://sourceforge.net/projects/c-evo-eh/ Description: Empire Building Game (AI module), C-evo: Distant Horizon A civilization style, turn based strategy game, of the Civ II era. . This package contains the standard AI module for c-evo. Developers may design their own AI modules. http://www.c-evo.org/aidev.html http://www.c-evo.org/bb/viewforum.php?f=5 Package: c-evo-dh-stdai Source: c-evo-dh Version: 1.6-1 Architecture: arm64 Maintainer: Peter Blackman Installed-Size: 1030 Depends: libc6 (>= 2.17) Breaks: c-evo-stdai Replaces: c-evo-stdai Provides: c-evo-dh-ai Filename: ./arm64/c-evo-dh-stdai_1.6-1_arm64.deb Size: 213880 MD5sum: fc2bdd461d61a3ab7c3d5a3f2d952a51 SHA1: c490d7aa4e814dc05b842a66e79c0fac41d60389 SHA256: c5df1eac71f9c5c11b85747a4da2cc5818df0bdc12248971664009a1f6e8edaf Section: games Priority: optional Homepage: https://sourceforge.net/projects/c-evo-eh/ Description: Empire Building Game (AI module), C-evo: Distant Horizon A civilization style, turn based strategy game, of the Civ II era. . This package contains the standard AI module for c-evo. Developers may design their own AI modules. http://www.c-evo.org/aidev.html http://www.c-evo.org/bb/viewforum.php?f=5 Package: duma Version: 2.5.21-2 Architecture: armhf Maintainer: Peter Blackman Installed-Size: 253 Depends: libc6 (>= 2.4), libgcc-s1 (>= 3.5), libstdc++6 (>= 4.3.0) Filename: ./armhf/duma_2.5.21-2_armhf.deb Size: 66736 MD5sum: e5f21f190f42670db84346ca2b215ab6 SHA1: 15f33ae9c13137ac927217b9e45c64b8d5eeaca4 SHA256: a3004949526ac16a780b6240df597d20d7265a6684a04ea8ff2754243774395c Section: devel Priority: optional Homepage: https://github.com/johnsonjh/duma Description: Detect Unintended Memory Access - A Red-Zone memory allocator Open-source library to detect buffer overruns and under-runs in C and C++ programs. . This library is a fork of Bruce Perens Electric Fence library and adds some new features to it. Features of the DUMA library: * "overloads" all standard memory allocation functions like malloc(), calloc(), memalign(), strdup(), operator new, operator new[] and also their counterpart deallocation functions like free(), operator delete and operator delete[] * utilizes the MMU (memory management unit) of the CPU: allocates and protects an extra memory page to detect any illegal access beyond the top of the buffer (or bottom, at the user's option) * stops the program at exactly that instruction, which does the erroneous access to the protected memory page, allowing location of the defective source code in a debugger detects erroneous writes at the non-protected end of the memory block at deallocation of the memory block * detects mismatch of allocation/deallocation functions: f.e. allocation with malloc() but deallocation with operator delete * leak detection: detect memory blocks which were not deallocated until program exit * preloading of the library * allowing tests without necessity of changing source code or recompilation Package: duma Version: 2.5.21-2 Architecture: amd64 Maintainer: Peter Blackman Installed-Size: 285 Depends: libc6 (>= 2.4), libgcc-s1 (>= 3.0), libstdc++6 (>= 4.1.1) Filename: ./amd64/duma_2.5.21-2_amd64.deb Size: 67364 MD5sum: 7c609599841d809c5f6332580dba5508 SHA1: 94ba4990faa353a7514006b95a82775beca15ee2 SHA256: bf1d0b34ad5ac808c7aff23bc1307a80d8c5a4ed8102d075593e364bdc555b06 Section: devel Priority: optional Homepage: https://github.com/johnsonjh/duma Description: Detect Unintended Memory Access - A Red-Zone memory allocator Open-source library to detect buffer overruns and under-runs in C and C++ programs. . This library is a fork of Bruce Perens Electric Fence library and adds some new features to it. Features of the DUMA library: * "overloads" all standard memory allocation functions like malloc(), calloc(), memalign(), strdup(), operator new, operator new[] and also their counterpart deallocation functions like free(), operator delete and operator delete[] * utilizes the MMU (memory management unit) of the CPU: allocates and protects an extra memory page to detect any illegal access beyond the top of the buffer (or bottom, at the user's option) * stops the program at exactly that instruction, which does the erroneous access to the protected memory page, allowing location of the defective source code in a debugger detects erroneous writes at the non-protected end of the memory block at deallocation of the memory block * detects mismatch of allocation/deallocation functions: f.e. allocation with malloc() but deallocation with operator delete * leak detection: detect memory blocks which were not deallocated until program exit * preloading of the library * allowing tests without necessity of changing source code or recompilation Package: duma Version: 2.5.21-2 Architecture: arm64 Maintainer: Peter Blackman Installed-Size: 307 Depends: libc6 (>= 2.17), libgcc-s1 (>= 3.0), libstdc++6 (>= 4.1.1) Filename: ./arm64/duma_2.5.21-2_arm64.deb Size: 67772 MD5sum: 847a4eebf8650e305ca65d2c851793d1 SHA1: 9465f18dae74bfca9f40faa9e13f1686609f3002 SHA256: f33d4de3c6e554fa123ffe633e452dbd7a5953ca3c4d1a0ec64771a517347ad2 Section: devel Priority: optional Homepage: https://github.com/johnsonjh/duma Description: Detect Unintended Memory Access - A Red-Zone memory allocator Open-source library to detect buffer overruns and under-runs in C and C++ programs. . This library is a fork of Bruce Perens Electric Fence library and adds some new features to it. Features of the DUMA library: * "overloads" all standard memory allocation functions like malloc(), calloc(), memalign(), strdup(), operator new, operator new[] and also their counterpart deallocation functions like free(), operator delete and operator delete[] * utilizes the MMU (memory management unit) of the CPU: allocates and protects an extra memory page to detect any illegal access beyond the top of the buffer (or bottom, at the user's option) * stops the program at exactly that instruction, which does the erroneous access to the protected memory page, allowing location of the defective source code in a debugger detects erroneous writes at the non-protected end of the memory block at deallocation of the memory block * detects mismatch of allocation/deallocation functions: f.e. allocation with malloc() but deallocation with operator delete * leak detection: detect memory blocks which were not deallocated until program exit * preloading of the library * allowing tests without necessity of changing source code or recompilation Package: duma Version: 2.5.21-2 Architecture: i386 Maintainer: Peter Blackman Installed-Size: 267 Depends: libc6 (>= 2.4), libgcc-s1 (>= 3.0), libstdc++6 (>= 4.1.1) Filename: ./i386/duma_2.5.21-2_i386.deb Size: 67344 MD5sum: 79baf39c2b6bb1c5db6c59efdd2bc8d3 SHA1: 796684dcc6816f0a25dcfc773070e6d6bed006e5 SHA256: 876f67a5ee49c29367509e2acee5a8e962f36b7f6bd3baf955e04b0adaf74b3e Section: devel Priority: optional Homepage: https://github.com/johnsonjh/duma Description: Detect Unintended Memory Access - A Red-Zone memory allocator Open-source library to detect buffer overruns and under-runs in C and C++ programs. . This library is a fork of Bruce Perens Electric Fence library and adds some new features to it. Features of the DUMA library: * "overloads" all standard memory allocation functions like malloc(), calloc(), memalign(), strdup(), operator new, operator new[] and also their counterpart deallocation functions like free(), operator delete and operator delete[] * utilizes the MMU (memory management unit) of the CPU: allocates and protects an extra memory page to detect any illegal access beyond the top of the buffer (or bottom, at the user's option) * stops the program at exactly that instruction, which does the erroneous access to the protected memory page, allowing location of the defective source code in a debugger detects erroneous writes at the non-protected end of the memory block at deallocation of the memory block * detects mismatch of allocation/deallocation functions: f.e. allocation with malloc() but deallocation with operator delete * leak detection: detect memory blocks which were not deallocated until program exit * preloading of the library * allowing tests without necessity of changing source code or recompilation Package: xbrzscale Version: 1.8-1 Architecture: armhf Maintainer: Peter Blackman Installed-Size: 149 Depends: libc6 (>= 2.4), libgcc-s1 (>= 3.5), libsdl2-2.0-0 (>= 2.0.12+dfsg1), libsdl2-image-2.0-0 (>= 2.0.2), libstdc++6 (>= 5) Filename: ./armhf/xbrzscale_1.8-1_armhf.deb Size: 54892 MD5sum: 00311b1b868ddceecad88f59a2dae36a SHA1: 23850fb698916c4d787e51a9afdf1c81011a9438 SHA256: bb5babf490930e9002f226e72f25df7d64567be079cf8a0d1a65dc770e49c279 Section: graphics Priority: optional Homepage: https://github.com/atheros/xbrzscale Description: Intelligent graphics file upscaling tool Scale graphics files with the xBRZ algorithm. . New generation high-quality image upscaling filter. Better results than simple filters, especially with pixel art such as icons, glyphs, cartoons, game tiles etc. . Scales by integer factors from x2 up to x6. Package: xbrzscale Version: 1.8-1 Architecture: amd64 Maintainer: Peter Blackman Installed-Size: 234 Depends: libc6 (>= 2.14), libgcc-s1 (>= 3.0), libsdl2-2.0-0 (>= 2.0.12+dfsg1), libsdl2-image-2.0-0 (>= 2.0.2), libstdc++6 (>= 5) Filename: ./amd64/xbrzscale_1.8-1_amd64.deb Size: 68560 MD5sum: fa54e49151f952fcaf2b5973dd86a4a1 SHA1: 9a4f5835ce5163126782eeb352526d9025ebca85 SHA256: d88826700f3bcb6094124e8ed46215f35b0c592249ba5f0285137da7ae294f92 Section: graphics Priority: optional Homepage: https://github.com/atheros/xbrzscale Description: Intelligent graphics file upscaling tool Scale graphics files with the xBRZ algorithm. . New generation high-quality image upscaling filter. Better results than simple filters, especially with pixel art such as icons, glyphs, cartoons, game tiles etc. . Scales by integer factors from x2 up to x6. Package: xbrzscale Version: 1.8-1 Architecture: arm64 Maintainer: Peter Blackman Installed-Size: 182 Depends: libc6 (>= 2.17), libgcc-s1 (>= 3.0), libsdl2-2.0-0 (>= 2.0.12+dfsg1), libsdl2-image-2.0-0 (>= 2.0.2), libstdc++6 (>= 5) Filename: ./arm64/xbrzscale_1.8-1_arm64.deb Size: 54968 MD5sum: e766e2635c33ac1351363e361914c4ea SHA1: 4f1392452dd2092d7dce845915f596300d79778a SHA256: 7d0628ec185c1e6eb36f92366a035b6d051646f6e1f25618a4999c33c49228ba Section: graphics Priority: optional Homepage: https://github.com/atheros/xbrzscale Description: Intelligent graphics file upscaling tool Scale graphics files with the xBRZ algorithm. . New generation high-quality image upscaling filter. Better results than simple filters, especially with pixel art such as icons, glyphs, cartoons, game tiles etc. . Scales by integer factors from x2 up to x6. Package: xbrzscale Version: 1.8-1 Architecture: i386 Maintainer: Peter Blackman Installed-Size: 229 Depends: libc6 (>= 2.4), libgcc-s1 (>= 3.0), libsdl2-2.0-0 (>= 2.0.12+dfsg1), libsdl2-image-2.0-0 (>= 2.0.2), libstdc++6 (>= 5) Filename: ./i386/xbrzscale_1.8-1_i386.deb Size: 60540 MD5sum: 627d69af5be64ce71c828ecea6aee2d1 SHA1: df0ed33f511d1816f88b6b5718d0bbc14ae0c146 SHA256: 6502bc0aff751f8d3b98bcaf6f533b918904ac6054271f57e00703d8daf9585a Section: graphics Priority: optional Homepage: https://github.com/atheros/xbrzscale Description: Intelligent graphics file upscaling tool Scale graphics files with the xBRZ algorithm. . New generation high-quality image upscaling filter. Better results than simple filters, especially with pixel art such as icons, glyphs, cartoons, game tiles etc. . Scales by integer factors from x2 up to x6.