OpenShot Audio Library | OpenShotAudio 0.4.0
|
#include <juce_Oversampling.h>
Classes | |
struct | OversamplingStage |
Public Types | |
enum | FilterType { filterHalfBandFIREquiripple = 0 , filterHalfBandPolyphaseIIR , numFilterTypes } |
Public Member Functions | |
Oversampling (size_t numChannels=1) | |
Oversampling (size_t numChannels, size_t factor, FilterType type, bool isMaxQuality=true, bool useIntegerLatency=false) | |
~Oversampling () | |
void | setUsingIntegerLatency (bool shouldUseIntegerLatency) noexcept |
SampleType | getLatencyInSamples () const noexcept |
size_t | getOversamplingFactor () const noexcept |
void | initProcessing (size_t maximumNumberOfSamplesBeforeOversampling) |
void | reset () noexcept |
AudioBlock< SampleType > | processSamplesUp (const AudioBlock< const SampleType > &inputBlock) noexcept |
void | processSamplesDown (AudioBlock< SampleType > &outputBlock) noexcept |
void | addOversamplingStage (FilterType, float normalisedTransitionWidthUp, float stopbandAmplitudedBUp, float normalisedTransitionWidthDown, float stopbandAmplitudedBDown) |
void | addDummyOversamplingStage () |
void | clearOversamplingStages () |
Public Attributes | |
size_t | factorOversampling = 1 |
size_t | numChannels = 1 |
A processor that performs multi-channel oversampling.
This class can be configured to do a factor of 2, 4, 8 or 16 times oversampling, using multiple stages, with polyphase allpass IIR filters or FIR filters, and latency compensation.
The principle of oversampling is to increase the sample rate of a given non-linear process to prevent it from creating aliasing. Oversampling works by upsampling the input signal N times, processing the upsampled signal with the increased internal sample rate, then downsampling the result to get back to the original sample rate.
Choose between FIR or IIR filtering depending on your needs in terms of latency and phase distortion. With FIR filters the phase is linear but the latency is maximised. With IIR filtering the phase is compromised around the Nyquist frequency but the latency is minimised.
Definition at line 53 of file juce_Oversampling.h.
enum juce::dsp::Oversampling::FilterType |
The type of filter that can be used for the oversampling processing.
Definition at line 57 of file juce_Oversampling.h.
|
explicit |
The default constructor.
Note: This creates a "dummy" oversampling stage, which needs to be removed before adding proper oversampling stages.
numChannels | the number of channels to process with this object |
Definition at line 531 of file juce_Oversampling.cpp.
juce::dsp::Oversampling< SampleType >::Oversampling | ( | size_t | numChannels, |
size_t | factor, | ||
FilterType | type, | ||
bool | isMaxQuality = true , |
||
bool | useIntegerLatency = false |
||
) |
Constructor.
numChannels | the number of channels to process with this object |
factor | the processing will perform 2 ^ factor times oversampling |
type | the type of filter design employed for filtering during oversampling |
isMaxQuality | if the oversampling is done using the maximum quality, where the filters will be more efficient but the CPU load will increase as well |
useIntegerLatency | if true this processor will add some fractional delay at the end of the signal path to ensure that the overall latency of the oversampling is an integer |
Definition at line 540 of file juce_Oversampling.cpp.
juce::dsp::Oversampling< SampleType >::~Oversampling |
Destructor.
Definition at line 588 of file juce_Oversampling.cpp.
void juce::dsp::Oversampling< SampleType >::addDummyOversamplingStage |
Adds a new "dummy" oversampling stage, which does nothing to the signal. Using one can be useful if your application features a customisable oversampling factor and if you want to select the current one from an OwnedArray without changing anything in the processing code.
Definition at line 595 of file juce_Oversampling.cpp.
Referenced by juce::dsp::Oversampling< SampleType >::Oversampling().
void juce::dsp::Oversampling< SampleType >::addOversamplingStage | ( | FilterType | type, |
float | normalisedTransitionWidthUp, | ||
float | stopbandAmplitudedBUp, | ||
float | normalisedTransitionWidthDown, | ||
float | stopbandAmplitudedBDown | ||
) |
Adds a new oversampling stage to the Oversampling class, multiplying the current oversampling factor by two. This is used with the default constructor to create custom oversampling chains, requiring a call to the clearOversamplingStages before any addition.
Note: Upsampling and downsampling filtering have different purposes, the former removes upsampling artefacts while the latter removes useless frequency content created by the oversampled process, so usually the attenuation is increased when upsampling compared to downsampling.
normalisedTransitionWidthUp | a value between 0 and 0.5 which specifies how much the transition between passband and stopband is steep, for upsampling filtering (the lower the better) |
stopbandAmplitudedBUp | the amplitude in dB in the stopband for upsampling filtering, must be negative |
normalisedTransitionWidthDown | a value between 0 and 0.5 which specifies how much the transition between passband and stopband is steep, for downsampling filtering (the lower the better) |
stopbandAmplitudedBDown | the amplitude in dB in the stopband for downsampling filtering, must be negative |
Definition at line 601 of file juce_Oversampling.cpp.
Referenced by juce::dsp::Oversampling< SampleType >::Oversampling().
void juce::dsp::Oversampling< SampleType >::clearOversamplingStages |
Removes all the previously registered oversampling stages, so you can add your own from scratch.
Definition at line 624 of file juce_Oversampling.cpp.
|
noexcept |
Returns the latency in samples of the overall processing. You can use this information in your main processor to compensate the additional latency involved with the oversampling, for example with a dry / wet mixer, and to report the latency to the DAW.
Note: If you have not opted to use an integer latency then the latency may not be integer, so you might need to round its value or to compensate it properly in your processing code since plug-ins can only report integer latency values in samples to the DAW.
Definition at line 638 of file juce_Oversampling.cpp.
|
noexcept |
Returns the current oversampling factor.
Definition at line 660 of file juce_Oversampling.cpp.
void juce::dsp::Oversampling< SampleType >::initProcessing | ( | size_t | maximumNumberOfSamplesBeforeOversampling | ) |
Must be called before any processing, to set the buffer sizes of the internal buffers of the oversampling processing.
Definition at line 667 of file juce_Oversampling.cpp.
|
noexcept |
Must be called to perform the downsampling, after the upsampling and the non-linear processing. The output signal is probably delayed by the internal latency of the whole oversampling behaviour, so don't forget to take this into account.
Definition at line 720 of file juce_Oversampling.cpp.
|
noexcept |
Must be called to perform the upsampling, prior to any oversampled processing.
Returns an AudioBlock referencing the oversampled input signal, which must be used to perform the non-linear processing which needs the higher sample rate. Don't forget to set the sample rate of that processing to N times the original sample rate.
Definition at line 699 of file juce_Oversampling.cpp.
|
noexcept |
Resets the processing pipeline, ready to oversample a new stream of data.
Definition at line 687 of file juce_Oversampling.cpp.
|
noexcept |
Definition at line 632 of file juce_Oversampling.cpp.
size_t juce::dsp::Oversampling< SampleType >::factorOversampling = 1 |
Definition at line 189 of file juce_Oversampling.h.
size_t juce::dsp::Oversampling< SampleType >::numChannels = 1 |
Definition at line 190 of file juce_Oversampling.h.